Hi everyone!
Today's the first day of school, and to "celebrate" my second year at the university, here's a new visual novel demo "review" for you guys, hahaha.
No, actually, today's Friday, and I was supposed to post this four days ago. I really thought this would be a wonderful semester. Dundundundun... I just realized that this semester's schedule actually sucks.
But anyway, I believe it's better late than never (excuses, excuses) so... here's something for this blog!
I have to give a disclaimer, though: I only found out about this game because the writer of Studio Elfriede (this game's developer) sent me a message linking to the demo for me to write a review about it. It's an otome game, and it did seem pretty interesting, so I decided to try it out. Nevertheless, all the words here are mine, and I wasn't influenced by the developers in any way whatsoever. They just asked if I would like to check out the demo, and hey, it's an otome, and I love otomes, so I checked it out. Everything that you'll read here is my completely honest assessment of the demo.
Because We’re Here ~ Mohnblume und Blauerose is an upcoming visual novel otome game for Windows, Mac and Linux, following neurotic postwoman Elfriede Rauss as she navigates the battlefields of an alternate First World War. While investigating the harsh realities of her country’s involvement in an unwinnable war, Elfriede is given the opportunity to grow close to - and even romance - a variety of eligible gentlemen; from childhood friends to aristocrats to corporals to cowards.
Likes:
- it's different, not like the others, which is a nice change from the normal slice of life otome game (that I'm guilty of making too, hahaha)
- all the characters seem to have sprites. =) Yay for effort!
- yay for original soundtracks!
- blaurose-- literally blue rose. <3 Nothing, I just love blue roses, that's all.
Dislikes:
- the filtered backgrounds don't fit the sprites, at all.
- the resolution is way too small for my tastes. (800x600?! Even my phone's resolution is bigger than that huhuhu)
- GUI looks pretty unpolished (read: outdated)
- no auto-read function. WHY? WHY?!
No, actually, today's Friday, and I was supposed to post this four days ago. I really thought this would be a wonderful semester. Dundundundun... I just realized that this semester's schedule actually sucks.
But anyway, I believe it's better late than never (excuses, excuses) so... here's something for this blog!
I have to give a disclaimer, though: I only found out about this game because the writer of Studio Elfriede (this game's developer) sent me a message linking to the demo for me to write a review about it. It's an otome game, and it did seem pretty interesting, so I decided to try it out. Nevertheless, all the words here are mine, and I wasn't influenced by the developers in any way whatsoever. They just asked if I would like to check out the demo, and hey, it's an otome, and I love otomes, so I checked it out. Everything that you'll read here is my completely honest assessment of the demo.
Likes:
- it's different, not like the others, which is a nice change from the normal slice of life otome game (that I'm guilty of making too, hahaha)
- all the characters seem to have sprites. =) Yay for effort!
- yay for original soundtracks!
- blaurose-- literally blue rose. <3 Nothing, I just love blue roses, that's all.
Dislikes:
- the filtered backgrounds don't fit the sprites, at all.
- the resolution is way too small for my tastes. (800x600?! Even my phone's resolution is bigger than that huhuhu)
- GUI looks pretty unpolished (read: outdated)
- no auto-read function. WHY? WHY?!